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start [2017/04/03 13:12]
admin [Minimum System Requirements]
start [2018/10/08 13:51]
admin old revision restored (2018/10/08 12:47)
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 +{{htmlmetatags>​metatag-og:​title=(Tangible Engine - Object Recognition Software for Multitouch Tables)
 +metatag-keywords=(Tangible Engine, authoring, library, fiducial, tangible, Ideum, multitouch, C++, Unity3D, projected capacitive) ​
 +metatag-og:​description=(Tangible Engine is an authoring package and SDK that supports the use of fiducial object recognition - the first of its kind to work with projected-capacitive touch screens.) ​
 +metatag-og:​site_name=(Tangible Engine Wiki- Object Recognition Software for Multitouch Tables)
 +metatag-og:​image=(http://​tangibleengine.com/​imgs/​sdk-hero.jpg)}}
 +
 ====== Tangible Engine 1.5.0 ====== ====== Tangible Engine 1.5.0 ======
  
-===== Overview =====+==== Notice ​==== 
 +This is an archive of the Tangible Engine 1.5 wiki. Please see the [[http://​tangibleengine.com/​documentation|documentation]] for current information on Tangible Engine 2.
  
-The Tangible Engine SDK is an authoring library supporting the use of fiducial object recognition on Ideum multitouch tables.This software allows for the unique recognition of objects with tangible 3D printed conductive patterns. The Tangible Engine is the first authoring system of its kind to work with projected capacitive touch screens. The Tangible Engine library comes with C++ and Unity 3D bindings and an open source [[visualizer | Visualization and Configuration Utility]] authored using Qt's Qt Quick module.  ​ 
  
-To learn more about the features that come with Tangible Engine [[http://​tangibleengine.com | visit the Tangible Engine website]] or [[http://tangibleengine.com/documentation ​read the documentation]].+===== Overview ===== 
 + 
 +The Tangible Engine SDK is an authoring library supporting ​the use of fiducial object recognition on Ideum multitouch tables. This software allows for the unique recognition of objects ​with tangible 3D printed conductive patterns. The Tangible Engine ​is the first authoring system of its kind to work with projected capacitive touch screens. The Tangible Engine library comes with C++ and Unity 3D bindings and an open source ​[[https://​tangibleengine.com/​documentation/​guide/​Visualizer.html|Visualization and Configuration Utility]] authored using Qt'​s ​[[http://doc.qt.io/qt-5/​qtquick-index.html|Qt Quick module]].  
  
  
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   * The tangible tracker currently needs symmetric patterns to define its centroid properly. Support for     ​asymmetrical patterns is planned for a future release.   * The tangible tracker currently needs symmetric patterns to define its centroid properly. Support for     ​asymmetrical patterns is planned for a future release.
 \\ \\
 +===== Learn More =====
 +
 +To learn more about the features that come with Tangible Engine [[http://​tangibleengine.com | visit the Tangible Engine website]] or [[http://​tangibleengine.com/​documentation | read the documentation]].
  
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start.txt · Last modified: 2019/01/29 18:07 (external edit)