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start [2018/03/06 19:18]
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start [2019/01/29 18:07] (current)
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 ====== Tangible Engine 1.5.0 ====== ====== Tangible Engine 1.5.0 ======
 +
 +==== Notice ====
 +This is an archive of the Tangible Engine 1.5 wiki. Please see the [[http://​tangibleengine.com/​documentation|documentation]] for current information on Tangible Engine 2.
 +
  
 ===== Overview ===== ===== Overview =====
  
-The Tangible Engine SDK is an authoring library supporting the use of fiducial object recognition on Ideum multitouch tables. This software allows for the unique recognition of objects with tangible 3D printed conductive patterns. The Tangible Engine is the first authoring system of its kind to work with projected capacitive touch screens. The Tangible Engine library comes with C++ and Unity 3D bindings and an open source [[http://​tangibleengine.com/​documentation/​visualizer.html|Visualization and Configuration Utility]] authored using Qt's [[http://​doc.qt.io/​qt-5/​qtquick-index.html|Qt Quick module]].  ​+The Tangible Engine SDK is an authoring library supporting the use of fiducial object recognition on Ideum multitouch tables. This software allows for the unique recognition of objects with tangible 3D printed conductive patterns. The Tangible Engine is the first authoring system of its kind to work with projected capacitive touch screens. The Tangible Engine library comes with C++ and Unity 3D bindings and an open source [[https://​tangibleengine.com/​documentation/​guide/​Visualizer.html|Visualization and Configuration Utility]] authored using Qt's [[http://​doc.qt.io/​qt-5/​qtquick-index.html|Qt Quick module]].  ​
  
  
start.1520363905.txt.gz ยท Last modified: 2019/01/29 18:03 (external edit)